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This is a session of Topic 9: Technology in statistics education

(Tuesday 15th, 13:45-15:15)

Educational software for helping students learn statistics



Current educational software are designed to facilitate and deepen students’ learning of statistics. Recent developments in this field (e.g., Data Games and TinkerPlots2) made it possible to not only support exploratory data analysis but also new ways of experimentation with informal statistical inference and random processes through modeling and simulation of chance experiments and data. The purpose of Session 9G is to provide state of the art overview of the use and research of innovative educational software at school level. The Session includes three studies: a) an island-based approach to improve the attitudes of high school students towards statistics b) an innovative approach in form of online quizzes that support students to identify the standard family of probability distributions and, c) Data Games experiences in probability and modeling.


PaperTitlePresenter / Co-author(s)
9G1An early look at rich learning analytics: statistics students playing “Markov”Tim Erickson (United States)
Mariel Triggs (United States)
9G2Improving the attitudes of high school students towards statistics: an island-based approachMinh Huynh (Australia)
Anthony Bedford (Australia)
James Baglin (Australia)
9G3Using on-line quizzes to help students learn probability and statisticsMitchum Bock (United Kingdom)
John McColl (United Kingdom)